Elf
Ability Scores: Wisdom +1; Strength -1
Creature Type: Humanoid
Size: Medium
Speed: 30 feet
Elven Archetype. You are part of an archetype that grants you supernatural abilities. Choose an archetype from the Elven archetypes table.
Elven Archetypes
| Archetype | Skill Knacks | Weapon, Armor, and Tool Knacks | Ability |
|---|---|---|---|
| Black Elf | Animal Handling, Haggle | Daggers, Light Armor, Musical Instruments | You are an innate fortune teller and can sense danger ahead before it occurs. Thrice per Long Rest, when you roll Initiative, you can roll a d6 and choose yourself or a visible ally to add that number to their Initiative. You decide before seeing the Initiative rolls. |
| Dark Elf | Intimidation, Stealth | Daggers, Poisoner’s Kit, Weaver’s Tools | You have Darkvision with a range of 120 ft. In direct sunlight, you have Disadvantage on Perception checks that rely on sight. |
| High Elf | Arcana, History | Swords, Small Shields, Calligrapher’s Supplies | You know one cantrip of your choice from the wizard spell list. Intelligence, Wisdom, or Charisma is your spellcasting ability for it. Whenever you finish a Long Rest, you can replace that cantrip with a different cantrip. |
| Meadow Elf | Nature, Medicine | Herbalism Kit, Painter’s Supplies, Musical Instruments | When you complete a Long Rest in the wilderness under the open sky, you gain 2d4 + 2 temporary hit points. You can move through nonmagical difficult terrain created by nature (tall grass, muddy fields, icy areas, etc.) as through normal terrain. |
| Sea Elf | Athletics, Survival | Spears, Nets, Navigator’s Tools | You have a swimming speed of 30 feet, and you can breathe underwater. |
| Wood Elf | Nature, Survival | Bows, Spears, Woodcarver’s Tools | Your speed increases to 35 ft. |
Fey Ancestry. You have Advantage on saving throws you make to avoid or end the Charmed condition.
Low-Light Vision. You have Low-Light Vision.
Trance. You don't need to sleep, and magic can't put you to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.
Elf Random Starting Ages
| Adulthood | Simple | Moderate | Complex |
|---|---|---|---|
| 110 years | +4d6 | +6d6 | +10d6 |
Elf Aging Effects
| Middle Age1 | Old2 | Venerable3 | Maximum Age |
|---|---|---|---|
| 175 years | 263 years | 350 years | +2d100 years |
1 At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
2 At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
3 At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Elf Random Height and Weight
| Gender | Base Height | Base Weight | Height Modifier | Weight Modifier |
|---|---|---|---|---|
| Male | 4’ 4” | 80 lb. | +2d6 | × (1d6) lb. |
| Female | 4’ 4” | 75 lb. | +2d6 | × (1d6) lb. |